c# - Resourses.LoadAll not working -
I'm trying to load in the Sprite Array Sprite, using the code, the editor is cut into the editor, 0 gives. A folder named "Sprites" is in the folder of properties and a cut image is in Sprites, why is not it working?
Sprite [] sprites = resources.LoadAll & lt; Sprite & gt; ("Sprites");
The Spirits folder should be in the Resources
folder. Like this:
Also Is to indicate that your code is Sprite
. Is looking for files marked as. Sprite [] sprites = Resources.LoadAll & lt; Sprite & gt; ("Sprites");
This means that your images should be in this format or they will not be added to the array.
Or you can just add them all Can load as a type of object:
object [] Sprites = resource Load ("Sprites");
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